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tileDecomp.h
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3 
4 #if !defined(TILE_DECOMP_H_INCLUDED)
5 #define TILE_DECOMP_H_INCLUDED
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7 
8 long tileDecompTiff(long komp, long fore_back_key, long row_len, long num_rows, long bits_per_sample,
9  long lines_per_inch, long out_fill_order, unsigned char *in_buf, long in_len,
10  unsigned char *out_buf, long *out_len);
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12 long tileDecompJpeg(long row_len, long num_rows, long bits_per_sample, long num_components,
13  unsigned char *in_buf, long in_len, unsigned char *out_buf, long *out_len);
14 
15 long tileDecompPng(unsigned char *byts, long nb, unsigned char *bits, long *bits_len);
16 
17 #endif