4 #if !defined(TILE_DECOMP_H_INCLUDED)
5 #define TILE_DECOMP_H_INCLUDED
8 long tileDecompTiff(
long komp,
long fore_back_key,
long row_len,
long num_rows,
long bits_per_sample,
9 long lines_per_inch,
long out_fill_order,
unsigned char *in_buf,
long in_len,
10 unsigned char *out_buf,
long *out_len);
12 long tileDecompJpeg(
long row_len,
long num_rows,
long bits_per_sample,
long num_components,
13 unsigned char *in_buf,
long in_len,
unsigned char *out_buf,
long *out_len);
15 long tileDecompPng(
unsigned char *byts,
long nb,
unsigned char *bits,
long *bits_len);